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Category Archive for 'Issue 16'

I’ve Been Interviewed… Again

I guess I’ve been popular over the last couple of weeks or something. NAL of the GMC interviewed me, Darren Poole, about me and GMWeekly, this week.
The interview was conducted for the Interview Game Makers site (IVGM). This new site has currently got four interviews up and there will be more to come. The site [...]

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I’ve Been Interviewed

Phil Gamble, owner of GameMakerBlog.com interviewed me, Darren Poole, about GMWeekly last week. The interview came shortly after the release of Issue #15, which Phil saw as a pretty big landmark for GMWeekly. So, if you’re interested in me and GMWeekly (as I’m sure you are) and you want to have a look at what [...]

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Grabeorama Competition

This is actually the third competition by GMC member, grabeorama. The fact is, not that many people know about them.
The competitions have no big prizes to attract competitors and it’s run by a fairly unknown person in the wild world of the Game Maker Community.
The main rule for this competition is that [...]

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Another TIA Competition

pure_evil020, runner of the TIA Limited Graphics competition, has unveiled a new competition. This competition is different in the fact that only entrants into the last competition are allowed to enter the competition. I suppose this is good as it means that we’ll probably have some more decent games to play, though it’s not entirely fair, [...]

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Karoshi Factory Goes Into Hall of Fame

2Dcube earned his first place in the Cage Match Hall of Fame last week, with a triumphant win for Karoshi Factory. The runner-up in the third YoYo Games competition came from behind to take the lead and win the Cage Match 49-44 against Black Hide by KingDiz. We can now say that arguably the most [...]

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Hey There…

Britain has hit sub-zero, the world has gone Christmas crazy, the economy is going down the pan, but don’t worry - GMWeekly is here as usual and now we have more issues released than any other Game-Maker publication ever! 16 issues in and GMWeekly is still going as strong as ever. Please sit back and [...]

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